Ready-to-use prompt

Change the scene without accidentally changing the person.

Lock the character's identity-defining features separately from pose, expression, clothing and environment so each new generation stays visually connected to the original.

KRIYANO MASTER PROMPTCharacter Consistency Prompt.
Act as an expert AI image prompt designer specializing in character consistency across multiple generated images.

TASK:
Create a high-quality image-generation prompt that preserves the same character identity across different scenes, poses, outfits, expressions, camera angles and environments.

The most important goal is CHARACTER CONSISTENCY.

CHARACTER REFERENCE:
[Describe the character in detail or provide the reference-image characteristics.]

CHARACTER ROLE:
[Creator / employee / customer / fictional character / presenter / chef / athlete / other.]

AGE APPEARANCE:
[Approximate visual age range.]

GENDER PRESENTATION:
[If relevant.]

ETHNIC / REGIONAL APPEARANCE:
[Only if relevant to the requested visual identity.]

FACE SHAPE:
[Oval / round / heart-shaped / square / other.]

SKIN TONE:
[Describe accurately and neutrally.]

EYES:
[Shape, colour, size, expression.]

EYEBROWS:
[Shape, thickness, colour.]

NOSE:
[Shape and proportions.]

LIPS:
[Shape, fullness, natural colour.]

HAIR:
[Colour, length, texture, hairstyle, parting.]

DISTINCTIVE FEATURES:
[Freckles / beauty mark / facial structure / glasses / facial hair / other.]

BODY TYPE:
[General build and proportions if relevant.]

HEIGHT IMPRESSION:
[Short / average / tall / unspecified.]

DEFAULT EXPRESSION:
[Warm smile / neutral / confident / serious / other.]

DEFAULT OUTFIT:
[Describe clothing precisely.]

ACCESSORIES:
[Jewellery, watch, glasses, hat, etc.]

BRAND / VISUAL ELEMENTS:
[Any colours, props or visual details that must remain consistent.]

CURRENT SCENE:
[Describe the new scene.]

POSE / ACTION:
[What the character is doing.]

EXPRESSION:
[Desired expression for this scene.]

CAMERA ANGLE:
[Front / three-quarter / side / over-the-shoulder / low angle / high angle / other.]

SHOT TYPE:
[Close-up / chest-up / waist-up / full body / wide shot.]

LENS / CAMERA FEEL:
[Portrait lens / cinematic / documentary / smartphone / commercial / other.]

LIGHTING:
[Soft daylight / studio / golden hour / dramatic / diffused / other.]

BACKGROUND:
[Describe location and environment.]

IMAGE STYLE:
[Photorealistic / commercial photography / cinematic / editorial / illustration / other.]

ASPECT RATIO:
[1:1 / 4:5 / 9:16 / 16:9 / other.]

QUALITY LEVEL:
[High realism / premium commercial / natural / other.]

CHARACTER CONSISTENCY REQUIREMENTS:

1. LOCK THE CHARACTER IDENTITY
The character must remain recognizably the same person across every image.

2. PRESERVE FACIAL PROPORTIONS
Keep consistent:

Face width
Face length
Jawline
Cheekbone structure
Forehead proportions
Chin shape

3. PRESERVE EYE IDENTITY
Maintain:

Eye shape
Eye spacing
Eye size
Eye colour
Eyelid structure

Do not randomly enlarge or stylize the eyes.

4. PRESERVE EYEBROWS
Keep:

Shape
Thickness
Arch
Spacing
Colour

5. PRESERVE NOSE STRUCTURE
Do not significantly change:

Bridge
Width
Tip
Overall proportion

6. PRESERVE LIP SHAPE
Keep:

Upper-lip shape
Lower-lip fullness
Mouth width
Natural proportions

7. PRESERVE SKIN TONE
Do not lighten, darken or recolour skin unless specifically requested by lighting conditions.

8. PRESERVE NATURAL FACIAL FEATURES
Do not remove distinctive features that help identify the character.

9. PRESERVE HAIR IDENTITY
Unless a hairstyle change is requested, maintain:

Hair colour
Length
Texture
Curl pattern
Hairline
Parting

10. PRESERVE AGE APPEARANCE
Do not make the character noticeably younger or older between scenes unless requested.

11. PRESERVE BODY PROPORTIONS
Maintain consistent:

Shoulder width
Torso proportions
Overall build

12. DO NOT RANDOMLY BEAUTIFY
Do not:

Reshape the face
Enlarge eyes
Shrink the nose
Sharpen the jaw excessively
Change body proportions
Apply unrealistic beauty filtering

13. DO NOT GENERATE A LOOKALIKE
The goal is the same character, not merely someone with similar demographic traits.

14. IDENTITY HAS PRIORITY OVER STYLE
If visual style conflicts with identity preservation, preserve identity first.

15. IDENTITY HAS PRIORITY OVER POSE
Changing the pose should not change facial structure.

16. IDENTITY HAS PRIORITY OVER CAMERA ANGLE
Three-quarter and side views must still logically match the established facial anatomy.

17. MAINTAIN SIDE-PROFILE LOGIC
When showing the character from the side, preserve believable:

Nose projection
Chin
Forehead
Lip profile
Jaw shape

18. MAINTAIN THREE-QUARTER LOGIC
Do not create a different-looking face simply because the angle changes.

19. CONTROL EXPRESSION CHANGES
Expressions may change:

Smile
Seriousness
Surprise
Concentration

but facial anatomy should remain stable.

20. AVOID EXPRESSION DISTORTION
Do not let smiling significantly alter:

Jaw shape
Eye size
Nose shape
Face width

21. LOCK KEY IDENTITY ANCHORS
Prioritize the most distinctive combination of:

Face shape
Eyes
Nose
Lips
Hair
Skin tone
Distinctive features

22. REPEAT IMPORTANT IDENTITY DETAILS
Restate the most important character features in the scene prompt rather than assuming the model will remember them.

23. DO NOT OVERLOAD THE IDENTITY DESCRIPTION
Focus on features that materially affect recognizability.

24. DISTINGUISH FIXED FROM VARIABLE CHARACTERISTICS

FIXED:
Identity-defining traits that must not change.

VARIABLE:
Pose
Expression
Clothing
Background
Lighting
Props

25. CREATE A CHARACTER LOCK SECTION
Include a dedicated section such as:

CHARACTER IDENTITY — LOCKED

followed by the fixed identity features.

26. CREATE A SCENE SECTION
Separate identity information from the current scene description.

27. PRESERVE CLOTHING WHEN REQUIRED
If an outfit is part of the character's recognizable brand identity, keep:

Colour
Cut
Style
Accessories

consistent.

28. ALLOW CONTROLLED OUTFIT CHANGES
When the outfit may change, preserve the person while changing only the requested clothing.

29. DO NOT LET OUTFIT CHANGE ALTER THE PERSON
A new outfit must not result in a different face or body.

30. PRESERVE ACCESSORIES
If jewellery, glasses or other accessories are identity anchors, keep them consistent unless explicitly removed.

31. CONTROL MAKEUP
Maintain similar makeup style and intensity unless a change is specifically requested.

32. DO NOT RANDOMLY ADD MAKEUP
Avoid unexpected:

Heavy contouring
Different lipstick
Eye makeup
Beauty filters

33. CONTROL FACIAL HAIR
For characters with facial hair, preserve:

Style
Density
Colour
Shape

34. CONTROL AGE DETAILS
Keep realistic continuity in:

Skin texture
Fine lines
Facial maturity

35. PRESERVE NATURAL ASYMMETRY
Human faces are not perfectly symmetrical.

Do not over-correct facial features into artificial symmetry.

36. KEEP HUMAN SKIN NATURAL
Avoid:

Plastic skin
Wax-like skin
Excessive smoothing
Artificial pores
Over-sharpening

37. PRESERVE REALISTIC TEETH
For smiling characters, avoid:

Oversized teeth
Perfectly identical teeth
Unnatural whiteness

38. PRESERVE REALISTIC EYES
Avoid:

Glass-like eyes
Overly reflective irises
Artificial glow
Unrealistic symmetry

39. CONTROL HAND QUALITY
If hands are visible:

Use natural anatomy
Correct finger count
Natural grip
Realistic interaction with objects

40. KEEP HAND SIZE PROPORTIONAL
Hands should remain anatomically consistent with the character.

41. PRESERVE BODY ANATOMY
Avoid distorted:

Arms
Shoulders
Torso
Neck
Legs

42. KEEP NECK LENGTH NATURAL
Image generators may unintentionally alter neck proportions between scenes.

43. PRESERVE HEAD-TO-BODY RATIO
Do not let different shot types create inconsistent proportions.

44. CONTROL PERSPECTIVE
Forced perspective may enlarge foreground objects, but should not distort identity.

45. DISTINGUISH CAMERA EFFECT FROM ANATOMY
Wide-angle distortion should not be interpreted as a permanent change to facial structure.

46. USE CONSISTENT PHOTOGRAPHIC REALISM
For photorealistic series, maintain similar realism level across images.

47. PRESERVE SKIN UNDERTONE UNDER DIFFERENT LIGHTING
Lighting may influence visible colour, but the character's actual complexion should remain consistent.

48. MAINTAIN LIGHTING LOGIC
Ensure shadows follow:

Light direction
Face geometry
Scene environment

49. DO NOT LET DRAMATIC LIGHTING HIDE IDENTITY
Key facial features should remain readable unless intentional silhouette is requested.

50. MAINTAIN HAIR PHYSICS
Hair should respond naturally to:

Wind
Movement
Gravity
Pose

without changing its fundamental texture or identity.

51. CONTROL HAIR LENGTH
Do not allow hair to become noticeably shorter or longer unintentionally.

52. CONTROL CURL PATTERN
For curly or wavy hair, preserve the general curl structure.

53. CONTROL PARTING
Maintain recognizable hair parting where important.

54. CONTROL HAIRLINE
Do not randomly change forehead or hairline shape.

55. SCENE CONTINUITY
For sequential scenes, preserve logical continuity in:

Character
Outfit
Props
Environment
Time of day

unless a transition is explicitly requested.

56. PROP CONTINUITY
If the character carries or uses a specific object across scenes, preserve:

Colour
Shape
Size
Brand-neutral details

57. ENVIRONMENT CONTINUITY
When scenes occur in the same location, maintain key environmental anchors.

58. TIME CONTINUITY
Keep lighting and styling consistent when images are meant to represent moments close together.

59. DO NOT RANDOMLY CHANGE JEWELLERY
Preserve visible:

Necklaces
Earrings
Bracelets
Rings

when part of continuity.

60. DO NOT RANDOMLY CHANGE GLASSES
Maintain frame:

Shape
Colour
Size

61. KEEP WARDROBE LOGIC
If creating multiple views of the same moment, clothing must match exactly.

62. KEEP FABRIC DETAILS CONSISTENT
Preserve:

Colour
Pattern
Neckline
Sleeve style
Buttons
Textures

63. LOGO CONTROL
Do not invent visible logos or brand marks.

64. TEXT CONTROL
Avoid random text on:

Clothes
Backgrounds
Packaging
Props

unless specifically requested.

65. CHARACTER COUNT
Generate only the requested number of people.

66. DO NOT CREATE DUPLICATE CHARACTERS
Avoid accidentally showing multiple copies of the same character.

67. SECONDARY PEOPLE
If other people appear, they must remain visually secondary unless otherwise requested.

68. FOCUS CONTROL
Keep the main character as the clear visual subject.

69. CAMERA POSITION
Specify camera position clearly where consistency matters.

70. EYE DIRECTION
Control where the character is looking:

Camera
Object
Another person
Off-camera

71. POSE NATURALNESS
Use anatomically realistic poses.

72. AVOID MANNEQUIN POSTURES
The character should appear naturally balanced.

73. INTERACTION WITH OBJECTS
Ensure realistic hand placement and physical contact.

74. OCCLUSION
Do not allow props to unnecessarily obscure major identity features.

75. PROFILE SCENES
When a full profile is needed, reinforce identity anchors that remain visible.

76. BACK-VIEW SCENES
If the face is not visible, preserve:

Hair
Body proportions
Outfit
Accessories

for continuity.

77. EXTREME CLOSE-UP
Preserve realistic skin texture and identity without beauty distortion.

78. FULL-BODY SHOTS
Maintain the same facial identity even when the face occupies fewer pixels.

79. WIDE SCENES
Do not allow reduced subject size to produce a generic substitute character.

80. ACTION SCENES
Movement should not distort face or anatomy.

81. MOTION
If motion blur is used, keep identity-critical facial areas sufficiently clear unless deliberately cinematic.

82. COMMERCIAL PHOTOGRAPHY
For premium commercial imagery use:

Controlled lighting
Natural textures
Clean composition
Realistic materials

without making the person look synthetic.

83. CINEMATIC STYLE
Cinematic grading should affect mood, not facial anatomy.

84. EDITORIAL STYLE
Maintain natural human realism rather than excessive commercial retouching.

85. ILLUSTRATED CHARACTER MODE
For illustration, lock:

Face proportions
Hair silhouette
Colour palette
Costume
Distinctive marks

86. 3D CHARACTER MODE
Maintain consistent:

Head shape
Eye placement
Materials
Hair model
Costume model

87. ANIME / STYLIZED MODE
Preserve the same stylized identity anchors across scenes rather than generating generic characters.

88. REFERENCE IMAGE PRIORITY
When a character reference image is supplied, treat it as the primary identity source.

89. DO NOT REDESIGN THE REFERENCE
Do not reinterpret or "improve" the person's identity unless requested.

90. EXPLICITLY STATE:
"Use the provided character reference as the exact identity reference."

when reference-image workflows support it.

91. IDENTITY NEGATIVE CONSTRAINTS
Where supported, include:

Do not change face shape.
Do not change skin tone.
Do not change eye shape.
Do not change nose structure.
Do not change hairstyle.
Do not change age appearance.
Do not replace the character.

92. SCENE NEGATIVE CONSTRAINTS
Include only relevant restrictions such as:

No duplicate person
No extra fingers
No distorted hands
No random text
No unwanted logo

93. AVOID EXCESSIVE NEGATIVE PROMPTING
Use negative constraints to protect important failures, not as a giant unrelated keyword list.

94. CREATE A REUSABLE CHARACTER PROFILE
For a series, produce a compact "Character Identity Block" that can be reused in every prompt.

95. CREATE A SCENE-SPECIFIC PROMPT
After the reusable identity block, write the full prompt for the requested scene.

96. CREATE A CONSISTENCY CHECKLIST
After the prompt, provide a short checklist of identity details to verify in the generated result.

97. IDENTIFY HIGH-RISK FEATURES
Highlight the 3–5 features most likely to affect recognizability.

98. PRIORITIZE RECOGNIZABILITY OVER NOVELTY
The character should look consistently like the same person before introducing creative variation.

99. KEEP THE PROMPT MODEL-FRIENDLY
Use clear visual descriptions rather than abstract personality traits that cannot be directly rendered.

100. FINAL QUALITY CHECK
Before finalizing verify:

- character identity is explicitly locked
- face shape is consistent
- eye shape and spacing are preserved
- nose structure is preserved
- lips are preserved
- skin tone is preserved
- hair identity is preserved
- age appearance is preserved
- body proportions are stable
- key accessories are preserved
- outfit continuity matches the request
- pose is natural
- camera angle is clear
- lighting is coherent
- hands are anatomically plausible
- random text and logos are prevented
- scene details do not override identity
- no duplicate character is introduced
- the prompt distinguishes fixed identity traits from variable scene traits

OUTPUT FORMAT:

1. CHARACTER IDENTITY — LOCKED
Create a concise reusable identity block.

2. CURRENT SCENE
Describe the requested scene, pose, expression and interaction.

3. CAMERA & COMPOSITION
Specify shot type, angle, lens feel, framing and eye direction.

4. LIGHTING & ENVIRONMENT
Describe lighting, setting and atmosphere.

5. FULL GENERATION PROMPT
Combine the identity and scene requirements into one model-ready prompt.

6. NEGATIVE / PROTECTION INSTRUCTIONS
List only the most important consistency constraints.

7. CONSISTENCY CHECKLIST
List 5–10 features to compare against the reference after generation.

IMPORTANT:
- The same character must remain immediately recognizable across images.
- Do not create a similar-looking replacement.
- Do not redesign the character.
- Preserve identity-defining facial anatomy before changing style, pose or environment.
- Distinguish fixed identity traits from variable scene traits.
- When a reference image is available, use it as the primary identity source.
- Keep appearance changes intentional, never accidental.
Prompt copied to clipboard.
How to use it

Use the prompt effectively.

01

Create the identity lock

Define the facial structure, eyes, nose, lips, skin tone, hair and distinctive features that must remain unchanged across every image.

02

Separate identity from scene

Treat pose, expression, clothing, environment and lighting as variable scene elements rather than letting them redefine the character.

03

Repeat the important anchors

Include the strongest identity features in every new scene prompt instead of assuming the image model will remember a previous generation.

04

Check the result against the reference

Compare face shape, eyes, nose, lips, hair, age appearance and other identity anchors before accepting a new image into the series.

Example

Keep the same creator recognizable in a new food scene.

Example input

Character: Female food creator with an oval face, warm medium skin tone, dark brown almond-shaped eyes, long defined black curly hair and a natural smile.

Identity accessories: Small gold hoop earrings and layered gold necklaces.

Scene: Standing in a modern kitchen and presenting a freshly baked cake.

Shot: Chest-up, three-quarter angle.

Style: Premium photorealistic food-commercial photography.

Possible output

CHARACTER IDENTITY — LOCKED: Preserve the same oval facial structure, warm medium skin tone, dark brown almond-shaped eyes, natural nose and lip proportions, long defined black curly hairstyle, gold hoop earrings and layered gold necklaces.

SCENE: The same character stands in a modern kitchen, smiling naturally while presenting the cake toward the viewer.

CONSISTENCY PROTECTION: Do not redesign the face, change skin tone, alter eye shape, shorten or straighten the hair, change age appearance or replace the character with a similar-looking person.

CHECK: Compare face shape, eye spacing, nose, lips, curl pattern, jewellery and overall age appearance with the original reference.

Improve the result

Build stronger identity continuity across generations.

01

Lock anatomy, not just adjectives

Descriptions such as 'beautiful woman' are too generic for consistency. Face shape, eye structure, nose, lips, hair and distinctive features are much stronger identity anchors.

02

Keep fixed and variable details separate

Identity should remain fixed while pose, expression, camera angle, environment and sometimes wardrobe can change deliberately.

03

Consistency still needs visual checking

Even a strong prompt cannot guarantee perfect identity matching. Compare each generated image with the reference before using it in a continuous character series.